c:\users\paul\Temp\ColourBlindnessShader\ColourBlindnessShader\ColourBlindnessShader\bin\x86\Debug\ColourBlindnessShader.exe
c:\users\paul\Temp\ColourBlindnessShader\ColourBlindnessShader\ColourBlindnessShader\bin\x86\Debug\ColourBlindnessShader.pdb
c:\users\paul\Temp\ColourBlindnessShader\ColourBlindnessShader\ColourBlindnessShader\obj\x86\Debug\ResolveAssemblyReference.cache
c:\users\paul\Temp\ColourBlindnessShader\ColourBlindnessShader\ColourBlindnessShader\obj\x86\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt
c:\users\paul\Temp\ColourBlindnessShader\ColourBlindnessShader\ColourBlindnessShader\obj\x86\Debug\ColourBlindnessShader.exe
c:\users\paul\Temp\ColourBlindnessShader\ColourBlindnessShader\ColourBlindnessShader\obj\x86\Debug\ColourBlindnessShader.pdb
c:\users\paul\Temp\ColourBlindnessShader\ColourBlindnessShader\ColourBlindnessShader\bin\x86\Debug\Content\Textures\Colours.xnb
c:\users\paul\Temp\ColourBlindnessShader\ColourBlindnessShader\ColourBlindnessShader\bin\x86\Debug\Content\Shaders\ColourBlind.xnb
c:\users\paul\Temp\ColourBlindnessShader\ColourBlindnessShader\ColourBlindnessShader\bin\x86\Debug\Content\Fonts\SpriteFont1.xnb
